Wayward Queen Atack
Your rating is low enough that it wins, but its not good because you don't get development and black can get tempos on the queen.
The wayward queen attack is sort of like the prototype flawed attack. It's possible to lose to it if you don't properly deal with it but it should be very easily thwarted by an experienced player. White gets pushed back from Qh5 but can try another trick or two by going Qf3 and maybe Qb3 - but the attack should then be vanquished and white has nothing to show for it, meanwhile black has developed and coordinated his pieces successfully so should be clearly ahead.
It kind of makes you think about what the word "refuted" actually means if anything, especially in the computer age. If it's meant that you can show that each attempt at the attack is flawed fine but probably computers could spit out a few hundred or thousand lines showing you the same thing about lots of openings, including some that the elites do but no human can investigate or memorize all the "refutations" for.
More generally as it's pretty well established the game is a draw with perfect play, every opening for white that tries to get the advantage is doomed against perfect play, will be worse off after having been repelled than if other moves had been played, and so is essentially just a more sophisticated form of the wayward queen attack. Every single attempt to be aggressive or dangerous is simply "folly" if you assume perfect play by the opponent. So you should suspect instead that the opponent may make a mistake against a complicated attack, and if Wayward Queen still works at your level, then it's still chess and still part of the point of the game.