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bodhi011

Can you think of a more annoying piece?

Tigress=Queen(q)+Knight-rider(o)+camel-rider(l).

PlayerIDC

Eagle: Jumps only 3 spaces horizontally and vertically. It's worth 3 points.

Lunar000

Missile(M):The missile needs to be activated:To activate,move it 1 square diagonally or straight.The missile will move every time the side that activated the missile moves.The missile will move 1 square at a time in the direction you activated it.The missile can't be captured while activated.But a missile that isn't activated can be captured like regular.The missile may be re-routed:the missile can be activated again changing the direction the missile will keep moving.

Once the active missile collides with any piece (including friendly ones) the missile will explode,taking out all pieces 1 square diagonally or orthodogonally next to it including itself.If there's a piece next to a non-active missile,the missile may instanly explode at the location of that piece.If an active missile collides with the edge,the missile will explode at the square it was on when it touched the edge.If a non-active missile is next to the edge,it can explode at the square it currently is on.

The pawn represents the missile.
The pieces colored in red are the pieces that can be exploded by the missile if the missile makes it there.
The different coloured squares are the squares the missile can be activated to and the same colored arrows show it's trajectory if it goes there.
The arrows colored in red is a random re-route that may happen.

Equipping the missile: Pieces may be armed with the missile:Either the missile moves on to a adjacent friendly piece or the friendly piece moves (using its regular movement) on to the missile.The armed piece moves like the piece but can shoot the missile.Shooting is basically activation:The missile counts as if it moved from the armed piece.

grufan2048
PlayerIDC wrote:

Eagle: Jumps only 3 spaces horizontally and vertically. It's worth 3 points.

 

how is that worth 3 points 💀

InDiAnChEsSgU

Fg

InDiAnChEsSgU

Walk-Jumper can walk or move like a king 👑 and if there is a enemy piece right next to it on any of the eight squares it can move to if the piece wasn't there it will jump over the piece and capture it.

InDiAnChEsSgU

If there is a another piece next to the piece near the Walk-Jumper then it can't capture the adjacent piece. It can jump over friendly pieces.

InDiAnChEsSgU

Worth 7 points also it can jump ing infinitely if there are infinite captures.

DataBlast023

Not sure if something like this has been suggested yet but,
Barracks: Moves/captures one square adjacently. Has the special ability to create a Pawn in a square adjacent to it (counts as a move).

magicalmoonmartian
Legendary Pawn
DataBlast023
magicalmoonmartian wrote:
Legendary Pawn

Can move forward up to 2 squares at any time, not just on the first move? Can en-passant at any time, against any piece? Can promote to... A KING!???

Kyobir
MEGA ROOK
grufan2048
Kyobir wrote:
MEGA ROOK

reaper

grufan2048
InDiAnChEsSgU wrote:

Walk-Jumper can walk or move like a king 👑 and if there is a enemy piece right next to it on any of the eight squares it can move to if the piece wasn't there it will jump over the piece and capture it.

monkey/oats jenkins chess 2

Kyobir
 grufan2048 wrote:
Kyobir wrote:
MEGA ROOK

reaper

MEGA QUEEN

grufan2048
bodhi011 wrote:

Can you think of a more annoying piece?

Tigress=Queen(q)+Knight-rider(o)+camel-rider(l).

actressrider 
and i sure can

grufan2048
Kyobir wrote:
 grufan2048 wrote:
Kyobir wrote:
MEGA ROOK

reaper

MEGA QUEEN

combine

Kyobir
 
bodhi011
DataBlast023 wrote:

Not sure if something like this has been suggested yet but,
Barracks: Moves/captures one square adjacently. Has the special ability to create a Pawn in a square adjacent to it (counts as a move).

Thinking about Travian?

DataBlast023
bodhi011 wrote:
DataBlast023 wrote:

Not sure if something like this has been suggested yet but,
Barracks: Moves/captures one square adjacently. Has the special ability to create a Pawn in a square adjacent to it (counts as a move).

Thinking about Travian?

Not sure, can't seem to find any info on "Travian"