I have created this game and tried, unsuccessfully, to get some feedback of it on ChatGPT.
The game is played on a 9x9 board
An army of men (White) is facing an army of women (Pink, women's favourite colour)
White has a King, while Pink has a Queen. The Queen moves as the King, one square in every direction
Each army has 1 King/ or 1 Queen, 9 Pawns, 2 Rooks, 2 Knights, 2 Bishops, 2 Generals (that move like the classical Queen), and 2 Divorce Lawyers (that move like King + Knight).
The royalty pieces (King or Queen) are placed in the central square of their corresponding last line, with the two Generals on their left and right.
The two Divorce lawyers are placed in front of the Pawns, facing the Rooks.
There is no castling
The goal of the game is, for the White King, to "marry" the Pink Queen, while the Queen will try to avoid it.
Since we have an army of men facing an army of women, each piece will have underneath a "+" or "-" sign, on a 50-50 ratio, representing the "Attraction Power".
Upon capture, pieces that have opposite signs get a "Match" and form a family, with the piece with the plus sign becoming the head of the family.
Families with men in charge are "conservative", while families ran by women are "liberal".
The King is by default a conservative, while the Queen, a liberal.
When a "family" is created, the captured piece will switch sides, and both pieces (man and woman) will remain on the same square
Families ran by men belong to the King, while families ran by women belong to the Queen
Upon capturing, the two pieces involved will have to reveal their "Attraction Power".
If they have opposite signs, they form a family. If they "don't match", the captured piece is removed from the table
Pawns only promote to "Divorce Lawyers".
The King is interested in destroying liberal families, while the Queen is interested in destroying conservative families.
Upon creation, a family gets special powers and can only be captured by a Divorce Lawyer, who will split up the family and remove it from the table
The side with more families determine the political spectrum of the board, liberal or conservative
The King can still lose the game, while "marrying the Queen) if there are more liberal families on the board
When a family is created (upon capture), the head of the family (the person with the plus sign) retains its/her power, while the other member of the family loses its power.
There is no check mate allowed. The Queen can be in check too, but only to force her to move close to the King
If the King manages to came close to the Queen, the "marriage" can still be broken if, on the next move, a Divorce Lawyer, belonging to the Queen, sits in range of its power. In that case, the Queen wins
Upon creation, families will only play a defensive role. If a family head had to self sacrifice, in order to save his/her King or Queen, the family will be split, both pieces returning to their original ruler. In that case, the two "heart broken pieces" will never "remarry". They will only play suicide missions.
Divorce Lawyers can only attack families, but they can be attacked by other pieces. Divorce Lawyers can fall in love too, if their "Attraction Power" matches the attacker. In that case, they will switch sides.
Any piece in the King's or Queens range that gets captured, can become the new King or Queen. In that case, the original King/ or Queen, becomes vulnerable, and can be check mated.
This is all for now. Please let me know if this game make sense, and if there is any rule that needs to be changed.
I was hoping that ChatGPT can help me with this, but it failed miserably.
I have created this game and tried, unsuccessfully, to get some feedback of it on ChatGPT.
This is all for now. Please let me know if this game make sense, and if there is any rule that needs to be changed.
I was hoping that ChatGPT can help me with this, but it failed miserably.