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Chess on an Infinite Plane

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evert823

Actually you could define infinitely many pieces. Say, there are 6 knights on (a,b), (a+1,b), (a+2,b), (a,b+1), (a+1,b+1), (a+2,b+1) whenever either a or b is divisible by 100. You only need really lots of moves to bring them in play.

vickalan
Yes, you can have tons of pieces all over the place if you want to.
 
I like your idea of pieces at repeating intervals. Like 20 pawns at (a,2),(a+1,2)...(a+19,2).
But using your formation concept all can be moved in one move. So all 20 pawns can advance forward in one move. Or maybe a bigger array, like 500 pawns (100 wide x 5 files deep). Also possible: a legion of 20 guards spaced on squares of one color 13 wide x 3 deep. Plus rooks, queens, etc.! I suppose anything is possible.
 
This is good - more things to do later on! First we need to finish our game of Formation Chess "Battle of Kadesh".
vickalan
Another idea: with this big board, there may sometimes be localized battles in different areas, which aren't strongly connected to each other. With this in mind, can we allow players to sometimes make TWO moves per turn?
 
Examples of where it might be allowed:
1) Formation moves as evertVB invented in Formations Chess.
2) Two pawns may be moved in one turn. (neither pawn my capture, or move
      into a position where it can capture another piece).
3) Two guards may be moved in one turn. (neither guard may capture).
4) Up to one piece from a jäger unit (see below) is allowed to be moved while also moving any other piece. This is allowed up to three times per unit, and only by a piece from its original position. If any piece from the jäger unit has been captured, the right to make "second moves" from that unit is removed.
 
* Jäger units are the rearward formations consisting of 5 pawns and a hawk.
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Advantages of multpiple moves per turn:
1) The development of the game may go faster.
2) greater change in game status between moves.
3) new tactical opportunities.
 
Any other ideas for mutliple allowed moves per turn? Does anyone want to play such a game?
friedmelon

can I play?

vickalan

Yes, that would be awesome. You two can play, and I'll be happy to update a diagram once a day. I'd like to watch a game, and it's fun when other people watch too and leave comments (obviously observers are not supposed to give advice).

If I can find an opponent, I'll play a game too (starting later). The winner from your game can play winner from my game, and we will learn who is the word champion!happy.png

Btw, my record in this game is not so good (1 win 2 losses - see below). I'm not an expert, but I would like to get better.

cobra vs vickalan (cobra wins)
mayapira vs vickalan (mayapira wins)
bowlinggreen vs vickalan (vickalan wins)
(other variations have been played and I'm not including those).

I'll start a thread for your game soon.happy.png

friedmelon

and now what?

vickalan

I just started a thread for your game (here). You asked to play first, and ulfhednar1234 is the "invited guest" so I gave ulfhednar1234 White. This game will be fun to watch!

(I'll try to update a diagram once a day. I'll be on vacation July 27 - 30 so there might be a small break during this time).

I think it's possible for these games to last very long sometimes (longer than normal chess) if the opponents are about equal, but games can be very tactical and spectacular. Btw, no chess engine plays this game, so computer analysis is not possible. I will plan to play the winner of this game, or if I can find an opponent we can have a small "4-way" tournament to decide "world champion" in infinite chess!happy.png

AnimeDegenerate

Can I play a game too?

vickalan

Yes, that will be great to have another game started. SuperSam1 also agreed to play, so your game is (here). You play White.

I'm filling the slots for a 4-game (8 player) tournament - (see here).

Good luck!happy.png

evert823

What about an expanding plane? Initially, the board would be finite, but we could invent one piece that would be able to step outside the current board, after which the board would be enlarged accordingly.

incorrectname

the piece could just move one square side to side and up and down

vickalan

Interesting ideas. I wonder if another piece can also have the power to shrink the board (remove one rank or file from an edge). That might be an interesting way to enclose or trap pieces, or create new types of checkmates.  The end of some games might have very unusual boards (like 3x20), or large (40x40), or small (3x2).surprise.png

hitthepin
Reviving this thread for later.
vickalan

Thanks @hitthepin. I've seen a few comments about early-game flank attacks (attacks from behind) and can they work? Usually I believe it's not a good immediate opening strategy. The king can be defended in much fewer moves than it takes to create an attack. It takes at least three moves to get behind the enemy, but the king can be defended (from each direction) in one or two moves.

But I obviously haven't considered every possible combination. Maybe I'm wrong. Any thoughts or ideas on king protection, flank attacks, etc.?

null

 

hitthepin
Yes, a frontal attack definitely has a more likely chance of succeeding, but that doesn’t hurt having a rook towards the back or something to attack enemy pieces/pawns and slow the opponent down.
captaintugwash

I'll add some thoughts regarding rules and tactics after my current game has finished. I'll especially consider how castling can work. Perhaps rather than "castling", we can have "guarding", with the rules the same as classical chess except it's the king and guard who move. That's the first idea that comes to mind, I'll think more as my game progresses.

hitthepin
Wow, I never actually thought about it like that! I would definitely go for “guarding”.
hitthepin
Or, using that philosophy, we could use the king and the chancellor, and have the king move three spaces during castling.
hitthepin
I like how bishops can never really become too bad in this game. For example, currently in my game with captaintugwash (move 9) I have two central pawns on dark squares. But I can just move my bishop outside the pawn chain whenever I want in only two tempi. Yet another affect of an infinite board. 😀
captaintugwash

They're definitely stonger than in classic chess. Consider that despite the fact that the bishop can still only occupy half the squares that the rook can, the bishop still has an infinite selection.

 

Proof right there that half of infinity is infinity.