If Wizards of the Coast Invented Chess....
Let's not get down on Wizards of the Coast. D&D was about to die before those fellows sparked some life back into it by revamping the system when they bought the rights. Then there's Magic: The Gathering. I often hear casual tournament players complaining about the constant rotating card-base for Type II, the most popular format. Let me break it down for you:
1. No rotation means no need for new cards.
2. No need for new cards means no income for Wizards.
3. No income means no product.
4. No product means nothing to promote.
5. Nothing to promote means no tournaments.
Wizards is one of the few companies who cares about their games and the gaming community(I saw that you mentioned Games Workshop-- they can go to Hell). If ever there is a problem, it's usually due to Hasboro, the parent company to Wizards. Hasboro is your typical 'where's my money' business who doesn't care a bit about the quality or support of the games they create. I'm rambling. Sorry.
You can read the rest of the entry here.
BTW: This post is reminiscient of A Review of Chess by Greg Kasavin. I fear both are more than a little accurate.