Forums

i think this is a better game but with a very bad last move

Sort:
jordiiwoo

yes, i know, that last move it looks more like a joke, but before that, i think it was a better game then the last i publich here. the board has my comments as usual.

i thank the comments you put in my last post in the forum and i thank also any comments on this one.

this one started after the other so here i had my eyes a little more open. :)


batgirl

I'll just focus one the opening for a second. This is basically the same opening white employed in the last game, but you replied with the much better move 2...Nc6. White countered with 3.Bb5, which did absolutely nothing and allowed you to attack the Queen with 3...Nf6, after which white retreated to 4.Qf3....

Then you lost the idea. For some reason you played 4...Bb5 - which does develop a piece, so it's not a bad move, but since white had wasted so many moves, you had the luxury to attack with 4....Nd4, forking the Queen and Bishop.  White's options are gone, he must play 5. Qd3 to save one of the pieces. Once a player loses options, the other player has a great advantage if he can figure out how to use it. Now, 5...c6 attacks the Bishop. White can respond in 2 ways, Bc4 or Ba4.  6.Bc4 will have to face 6...d5, so, after 6.Ba4, black still plays 6...d5, but will a little less effect. Now... what else but 7.exd5 (black can't recapture with c6 due to the pin). But! Black can now develop again with force!  7...Bf5! and the White Queen is attacked and desperate, leading to 8. Qg3 (a safe square, but also one eying the undefended e5 pawn). But Black can ignore that pawn, because if White takes it, he can pin the white queen to the King with his own queen. So black plays 8....Bc2 (if 9. Bxc2, the black forks the King and rook with his knight) ... etc., etc.

Attack marauding queens, develop with force.


likesforests

Upto 8...Ng4, you played well, although improvements are possible. You developed more pieces and controlled the center while your opponent wasted time. 

 

8...Ng4? is a mistake. You wrote, "I think this is too obvious". The problem is  you shouldn't play a move where you have to hope your opponent doesn't find the proper defense. Dan Heisman calls this Hope Chess. If you want to be good at Real Chess, you have to give your opponent some respect. If you don't see a killer move, simply develop.  Bg4, O-O, Rb8, and Ba6 are all better. This move loses your advantage.

 

13...c5?? - Well, obviously that was a blunder, and you never had a chance afterwards. I don't like 13...Re8 too much either, as it allows 14.Rxd6 and you end up with doubled pawns. So, 13...Bxf4 seems like a good idea. It's too late to save your bishop pair.

 

22...Ne4? - Again, you allow your opponent to trade material when you're already behind. This is a no-no and makes your opponent's win easier.

 

28...Rxa2? - Oops, you missed a mating pattern.


likesforests

"your pawn structure around move 10 looks weak without the b pawn and your d pawn pushed forward potentially leaving you with 3 pawn islands for the end game should your d get exchanged for his f later on." -- HotFlow

 

I actually prefer Black's pawn structure after 10.Qg3. True, he has two pawn islands to defend on the queenside, but his a-pawn and c-pawn are on closed files. I don't see any way for White to attack those pawns in the near future. White only has one pawn island on the queenside, but his b-pawn is the base, and that's on a semi-open file! if the game had gone on longer, I could see Black getting good play by sliding his rook over to b8.

 

"potentially leaving you with 3 pawn islands for the end game should your d get exchanged for his f later on" -- HotFlow

 

This is a valid concern, and a good one to have! If White later plays f3, Black can reply exf3, with no net change in the number of pawns islands on the board.


jordiiwoo
batgirl wrote:

I'll just focus one the opening for a second. This is basically the same opening white employed in the last game, but you replied with the much better move 2...Nc6. White countered with 3.Bb5, which did absolutely nothing and allowed you to attack the Queen with 3...Nf6, after which white retreated to 4.Qf3....

Then you lost the idea. For some reason you played 4...Bb5 - which does develop a piece, so it's not a bad move, but since white had wasted so many moves, you had the luxury to attack with 4....Nd4, forking the Queen and Bishop.  White's options are gone, he must play 5. Qd3 to save one of the pieces. Once a player loses options, the other player has a great advantage if he can figure out how to use it. Now, 5...c6 attacks the Bishop. White can respond in 2 ways, Bc4 or Ba4.  6.Bc4 will have to face 6...d5, so, after 6.Ba4, black still plays 6...d5, but will a little less effect. Now... what else but 7.exd5 (black can't recapture with c6 due to the pin). But! Black can now develop again with force!  7...Bf5! and the White Queen is attacked and desperate, leading to 8. Qg3 (a safe square, but also one eying the undefended e5 pawn). But Black can ignore that pawn, because if White takes it, he can pin the white queen to the King with his own queen. So black plays 8....Bc2 (if 9. Bxc2, the black forks the King and rook with his knight) ... etc., etc.

Attack marauding queens, develop with force.


 

thank you again, liked very much your comment. got your moves in this board:

 

 

 

 

 

 

update: added also the comments of likesforests in the board. 


jordiiwoo
likesforests wrote:

Upto 8...Ng4, you played well, although improvements are possible. You developed more pieces and controlled the center while your opponent wasted time. 

  

8...Ng4? is a mistake. You wrote, "I think this is too obvious". The problem is  you shouldn't play a move where you have to hope your opponent doesn't find the proper defense. Dan Heisman calls this Hope Chess. If you want to be good at Real Chess, you have to give your opponent some respect. If you don't see a killer move, simply develop.  Bg4, O-O, Rb8, and Ba6 are all better. This move loses your advantage.

 

13...c5?? - Well, obviously that was a blunder, and you never had a chance afterwards. I don't like 13...Re8 too much either, as it allows 14.Rxd6 and you end up with doubled pawns. So, 13...Bxf4 seems like a good idea. It's too late to save your bishop pair.

 

22...Ne4? - Again, you allow your opponent to trade material when you're already behind. This is a no-no and makes your opponent's win easier.

 

28...Rxa2? - Oops, you missed a mating pattern.


 i updated my upper comment board with your comments, thanks, i take all you wrote.

about the 28. move, well, i just made a fast calculation that white queen would take some time to get in the area and assumed badly that she was needed for mate. i was killing for that pawn and knight and end up dead. :(


jordiiwoo
Matalino wrote:

The moves 8...Ng4  13...c5 and 29...Rxd2 shows exactly what the "main problem" is in your game. 

The main problem in your game is that you just focus only on your own moves and only on your own moves.

There are other things that need to be corrected in your game.

But right now you need to focus on your opponent's defense.In other words, when you make an attacking move you must consider how your opponent will defend against that move.

There are I think 4 things to remember how your opponent will defend when you make an attacking move. There may be more. But for the moment think of 4.

1) The defender will remove (capture) the attacking piece.

2) The defender will block (example 9.d4)

3) The defender will add another unit (pawn or piece) to the thing you are  attacking 

4) The defender will counter-attack. Meaning that if you capture what you are attacking the defender will punish you for  doing it (an example that when you threatened 29...Rxd2 your opponent played 29.Rxh6 so that on 29...Rxd2 your opponent counter-attacked with 30.Rh8 checkmate).

In other words, look before you leap.

Hope that helps.


 thanks. good comment here, i understand every thing you say, its true.

its just the emocional taking control of the mind and you forget every thing you know, i guess.

the last move i was heavilly that, i remember to think that itll be good idea to think more time, but i was just killing to make that move. its very sad. 


jordiiwoo
HotFlow wrote:

...Just adding my ten cents, ...


 thanks. youre very welcome.