I'm not talking about the glitch where he offers no commentary. I mean when it's working as intended and he gives rather vague dialogue on certain moves.
For example, he may respond to a mistake ("?") with "That's an unfortunate error," not at all explaining exactly why the move was not good. Since a move that gets a "?" is generally a not-so-obvious mistake that's a bit more deadly than it appears, it's kind of annoying when the game doesn't tell you the problem. It's hard to learn from your mistakes when you don't know what the mistakes are.
Same goes for good moves. Sometimes the best gets "Right on target!" or "Yes! This is the way," again not explaining the move. This is less of a problem because a good move is usually obvious, but not always. Moves that get a ! or !! also suffer this issue occasionally, and they too aren't always completely obvious.
I know when there's no clear way to explain a move, no explanation is given. It's generally going to be something the engine gives a particular evaluation but the depth it gets to isn't enough to generate why it gives that evaluation.
I'm not talking about the glitch where he offers no commentary. I mean when it's working as intended and he gives rather vague dialogue on certain moves.
For example, he may respond to a mistake ("?") with "That's an unfortunate error," not at all explaining exactly why the move was not good. Since a move that gets a "?" is generally a not-so-obvious mistake that's a bit more deadly than it appears, it's kind of annoying when the game doesn't tell you the problem. It's hard to learn from your mistakes when you don't know what the mistakes are.
Same goes for good moves. Sometimes the best gets "Right on target!" or "Yes! This is the way," again not explaining the move. This is less of a problem because a good move is usually obvious, but not always. Moves that get a ! or !! also suffer this issue occasionally, and they too aren't always completely obvious.