😑 seriously? Martin has a different idea and you also have a different idea. THE PROBLEMS STILL NOT SOLVED.
I've actually posted about both situations. If you're talking about rating, it's possible for the game dialog and results to show a gain in rating after a loss, if you've recently had a point refund. Those refunds are only added on the back-end and the dialogs use the previous rating to generate the point loss/gain; the actual rating algorithm uses the value from the back-end.
😑 seriously? Martin has a different idea and you also have a different idea. THE PROBLEMS STILL NOT SOLVED.
I've actually posted about both situations. If you're talking about rating, it's possible for the game dialog and results to show a gain in rating after a loss, if you've recently had a point refund. Those refunds are only added on the back-end and the dialogs use the previous rating to generate the point loss/gain; the actual rating algorithm uses the value from the back-end.