Should we change some rule to decrease draw result?
Sometimes especially in professional chess draws are just a natural result of the game. We could say maybe something can be changed to make winning a bigger incentive like changing to the points used in football in chess tournaments - 3 pts for win, 1 for draw rather than 1 pt for win, 0.5 for draw as it is now. Or maybe the person with more material after the draw gets 3 pts and the person with less gets 1 pt (both 2 pts if equal material), while a winner gets 5 pts.
But draws are a natural part of chess.
I am not very active player myself but I still love to watch competitive chess and see the amazing game playing brilliantly. But, I think we all know full well, there are many disappointed result in the chess world. Especially the latest event, the world champion
I am not blaming the player or any person involved in any event. I think it was the fault of the rule of tournament and the chess game itself that allow and encourage intentional drawing. There are many fold of the problem that stem from that. Especially when the rule have no fallback to stop player drawing indefinitely. It would be better to have a rule to deterring player throwing game by drawing intentionally
And I think they don't have rule for Armageddon because Armageddon is just not really fair and more like gamble to casually bid with time
Sometimes especially in professional chess draws are just a natural result of the game. We could say maybe something can be changed to make winning a bigger incentive like changing to the points used in football in chess tournaments - 3 pts for win, 1 for draw rather than 1 pt for win, 0.5 for draw as it is now. Or maybe the person with more material after the draw gets 3 pts and the person with less gets 1 pt (both 2 pts if equal material), while a winner gets 5 pts.
But draws are a natural part of chess.
I don't propose to remove draw, just decreasing it
I am not really against the drawing result if it was the result of serious and brilliant game that both player do everything they can and then cannot do anything better
I am against the draw that was intentionally play because both player want to throw a game so they don't really do a thing and make a draw easily by repetition
They can still draw by stalemate or not enough material or agree on the board after 30 moves and everything was locked. But not by repetition on 10 move. That was my intention of proposal
You say that draw is a "disappointing result". But if the entire game is exactly the same, but your weird rule causes one side to win, is it any better? Why?
If both sides have only a rook left, how would the game end? They both make 800 moves without repeating somehow, and they both die of exhaustion? Would that be a desired result?
Sometimes especially in professional chess draws are just a natural result of the game. We could say maybe something can be changed to make winning a bigger incentive like changing to the points used in football in chess tournaments - 3 pts for win, 1 for draw rather than 1 pt for win, 0.5 for draw as it is now. Or maybe the person with more material after the draw gets 3 pts and the person with less gets 1 pt (both 2 pts if equal material), while a winner gets 5 pts.
But draws are a natural part of chess.
I don't propose to remove draw, just decreasing it
I am not really against the drawing result if it was the result of serious and brilliant game that both player do everything they can and then cannot do anything better
I am against the draw that was intentionally play because both player want to throw a game so they don't really do a thing and make a draw easily by repetition
They can still draw by stalemate or not enough material or agree on the board after 30 moves and everything was locked. But not by repetition on 10 move. That was my intention of proposal
So, Nepo vs Dubov style draws? I agree then, because in those games it's an unnatural result - no attempt at a competition was played.
You say that draw is a "disappointing result". But if the entire game is exactly the same, but your weird rule causes one side to win, is it any better? Why?
If both sides have only a rook left, how would the game end? They both make 800 moves without repeating somehow, and they both die of exhaustion? Would that be a desired result?
I think he's really talking about the kinds of draw where players basically fix the outcome before the game starts.
"I am not really against the drawing result if it was the result of serious and brilliant game that both player do everything they can and then cannot do anything better
I am against the draw that was intentionally play because both player want to throw a game so they don't really do a thing and make a draw easily by repetition"
I think we in chess all know there is many disappointed result in competitive chess from draw condition on the board. I would like to propose that we should change some rule to have decisive result instead of draw from some condition
Especially the most problematic draw is repeated move. So I would like to propose that repeated move should count as win for the side with less point of material. And win for black with equal point of material
Reasoning is, I think the one who have less advantage but still can force the other side to repeat move mean their position is a lot better. And White, with initiative advantage, if they can keep material equal or more and still cannot make a move except repeating should forfeit or sacrifice something instead
This solve both the white advantage and deterring heinous way to make easy draw in competition in one go
Any thought?