I guess I'm not the only one thinking about that but what I wonder is why we don't have such an option now. Is there a reason that makes any sense?
Bullet Chess with no pre-moves
As a fan of getting destroyed at bullet chess, I second this, in the name of realism and not my rating.
I understand the sentiment, but there's already an anti-premoves format available: play bullet with an increment.
1/1, for example.
Or 1/3, even.
Assuming your increment is comfortable enough for you to play with, it should negate any real advantage that your opponent's premoves may give them. Problem solved! :D
I understand the sentiment, but there's already an anti-premoves format available: play bullet with an increment.
1/1, for example.
Or 1/3, even.
Assuming your increment is comfortable enough for you to play with, it should negate any real advantage that your opponent's premoves may give them. Problem solved! :D
The problem is not about the advantage that pre-moves give, I also can play with them, it's about turning the game into a huge mess which I don't like at all. Players often use pre-moves more than needed. They do the opening mechanically within a second (unreal second), then have no idea what they play. Pre-moving makes people not to play smart, all you need is to know how to move pieces and to do it as fast as you can. That's not chess to me. But Bullet 1:1 min without pre-moving is. It's beautiful rhythmical chess. You can make 80 even 90 normal moves which are more than enough for a nice game.
The premoves are many a time the main problem with awkward time runouts and some 15 seconds dissapearing from your clock in a matter of microseconds. So no, it's not fair play.
The premoves are many a time the main problem with awkward time runouts and some 15 seconds dissapearing from your clock in a matter of microseconds. So no, it's not fair play.
Sometimes I also use pre-moves because I'm fed up of losing on time in a winning position by weak players. But I believe it'd be fair these two kinds of Bullet to be separated.
On my Ipad, where I play most my games has no pre move option.
I loose a lot of games on time because the opponement has that option using the computer.
I guy told me he never plays paying members, because he thinks they are prioritized on chess.com regarding premoves.
I'm in favour. You can't pre-move OTB so why should you be allowed to do it online?
If some people want to make an intellectual exercise out of working out a seven-move opening sequence that will end up in a playable position no matter what moves the opponent makes (and thereby get a 5 second advantage as soon as a game begins), let them. But it's not why I play chess.
Well i guess we can't see Hikaru pre-move the entire game agains't Magnus again, or you mean that we only remove pre-moving in bullet speed but not the others like rapid and blitz?
Hello players! I open this discussion because I want to know what others think about creating a new platform in which everyone will be able to play Bullet with no pre-moves allowed for both sides. To me pre-moving makes the whole game a mess even though it saves time. Playing with no pre-moves conserves the concept of the game - skills, strategy, speed, rhythm - all the beauty of fast chess. The opposite spoils it. The match turns into a battle of internet connections instead of minds. All you want to do in a chess game can be done within 1 min for each where the fastest move is 0.3 sec. Besides, pre-moving is impossible on a real board. I know some people say that Bullet isn't real chess. Bullshit! They just can't play that fast. What is unserious are pre-moves (0.1 sec). What's next? Pre-pre-moves which take 0.01 sec? Joke aside. I think everyone should be able to choose how to play Bullet but as a rule for both opponents. What do you think?