Blunder Watch
Click the lightbulb twice to see White's first move followed by the blunder. Checkmate in 6 moves with the h-Rook.
Click the lightbulb twice to see White's first move followed by the blunder. Capture Black's remaining pieces.
White's h1 Rook blunders. Click the lightbulb to watch Black's move followed by White's blunder. Finish the puzzle with Black's next move.
Bh3 also forces checkmate in 2
White's h1 Rook blunders. Click the lightbulb to watch Black's move followed by White's blunder. Finish the puzzle with Black's next move.
Bh3 also forces checkmate in 2
Puzzle #11. Yes, but the puzzle was asking for the solution to M1.
This is a tight endgame, but after black blunders, a clever tactic can tip the scales in favor of white. Can you find it?
Find the obvious first move and punish the blunder.
Click the lightbulb twice to see White's first move followed by the blunder. Checkmate in 7 moves with your g-pawn.
A shame you didn't put the other line. If White had run out into the open with Kg3, Black plays the stylish move Qg4+!!, Which results in a pawn checkmate with h4#!
Black gets greedy and is humbled by a quick mate. Click the lightbulb twice to see White's first move followed by the blunder.
Click the lightbulb twice to see White's first move followed by the blunder. Then find the quick mate.