One of the main reasons that I don't like arenas is because sometimes it can take long to be paired with someone else, and then the clock ticks down and you lose. One way to solve this is to make it so that you have a total time for all of your moves, not the entire arena, so that that way, if there is a troll in the tourney who wastes time to hurt your chances, it won't matter since the time counts for your moves only.
2. Game Abortion
I feel that the biggest problem about arenas is that when the time runs out, the game gets aborted, which can easily be abused to gain rating. For example, you join a 3|2 arena with only 3 minutes left on the clock. About halfway through the game, you are in a losing position, but there is only 30 seconds left in the tournament and you have saved up a minute on your clock. So, you stall on purpose until the arena is over and the game is aborted. The reason this is bad is because even though you are about to lose, therefore your rating goes down, BUT the game is aborted and you don't lose rating. This means that you get rating points when you win a game, but don't lose any when you are (about to) lose a game, therefore your rating goes up. I think that games shouldn't be aborted after the tourney ends to prevent this.
3. Pairings
Another problem is how pairings worked. I assumed that pairings would be anything from -200 to +200 your rating or something near that. However, I noticed one day while playing an arena that that is not the case.
While I was playing an arena on my mobile phone, I noticed that on the chess.com app it shows the rating range of my opponent, and it says that it is from -400 my rating and above. By default, I use the rating range -400 to +infinity when searching for opponents, but then I decided to change it to from -200 to +200 and when I joined an arena on my mobile phone, my opponent rating range was -200 to +200. This is bad because a player can easily go to their settings and choose -infinity to +25 rating range right before an arena so that the maximum rating their opponent can be in that arena is only 25 points more then their own rating, and since there is no limit to the minimum opponent rating, therefore they will most likely play against players lower than their own rating, therefore being more likely to win the tournament.
1. Time limit
One of the main reasons that I don't like arenas is because sometimes it can take long to be paired with someone else, and then the clock ticks down and you lose. One way to solve this is to make it so that you have a total time for all of your moves, not the entire arena, so that that way, if there is a troll in the tourney who wastes time to hurt your chances, it won't matter since the time counts for your moves only.
2. Game Abortion
I feel that the biggest problem about arenas is that when the time runs out, the game gets aborted, which can easily be abused to gain rating. For example, you join a 3|2 arena with only 3 minutes left on the clock. About halfway through the game, you are in a losing position, but there is only 30 seconds left in the tournament and you have saved up a minute on your clock. So, you stall on purpose until the arena is over and the game is aborted. The reason this is bad is because even though you are about to lose, therefore your rating goes down, BUT the game is aborted and you don't lose rating. This means that you get rating points when you win a game, but don't lose any when you are (about to) lose a game, therefore your rating goes up. I think that games shouldn't be aborted after the tourney ends to prevent this.
3. Pairings
Another problem is how pairings worked. I assumed that pairings would be anything from -200 to +200 your rating or something near that. However, I noticed one day while playing an arena that that is not the case.
While I was playing an arena on my mobile phone, I noticed that on the chess.com app it shows the rating range of my opponent, and it says that it is from -400 my rating and above. By default, I use the rating range -400 to +infinity when searching for opponents, but then I decided to change it to from -200 to +200 and when I joined an arena on my mobile phone, my opponent rating range was -200 to +200. This is bad because a player can easily go to their settings and choose -infinity to +25 rating range right before an arena so that the maximum rating their opponent can be in that arena is only 25 points more then their own rating, and since there is no limit to the minimum opponent rating, therefore they will most likely play against players lower than their own rating, therefore being more likely to win the tournament.